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Version: 3.3.0

Multi-Node (Cluster) Deployment

deploy_cluster.sh deploys ChronoLog across multiple nodes using parallel-ssh for remote process management. Like deploy_local.sh, it operates on an already-installed ChronoLog tree and supports starting, stopping, and cleaning only — no build or install steps. The script is located at tools/deploy/deploy_cluster.sh in the repository.

Prerequisites​

The following tools must be available on PATH of the launch node:

ToolPurpose
jqParse and generate JSON configuration files
parallel-sshLaunch/stop remote processes in parallel
sshRemote command execution and hostname resolution
lddInspect shared library dependencies
nohupRun processes independent of the shell session
pkillStop processes by name/path
readlinkResolve symbolic links
realpathCanonicalize file paths
chrpathAdjust RPATH entries in binaries

Passwordless SSH must be configured from the launch node to all cluster nodes. The ChronoLog installation tree (<work-dir>) must be accessible at the same path on all nodes (e.g., via a shared filesystem).

Host Files​

Without a Slurm job ID, the script reads host lists from plain-text files under <work-dir>/conf/, one hostname per line:

FileRole
hosts_visorNode(s) running ChronoVisor — typically one entry
hosts_grapherNodes running ChronoGraphers — one per recording group
hosts_playerNodes running ChronoPlayers — one per recording group
hosts_keeperNodes running ChronoKeepers — all keeper nodes

Example hosts_keeper:

node01
node02
node03
node04

Keepers are distributed evenly across recording groups. With 4 keepers and 2 recording groups, each group gets 2 keepers.

Slurm Integration​

When --job-id <JOB_ID> is provided, the script derives the node list from the active Slurm job and overwrites the host files:

  • First node → ChronoVisor
  • Last N nodes → ChronoGraphers and ChronoPlayers (one per recording group)
  • All nodes → ChronoKeepers
important

ChronoLog must be launched from an interactive job shell, not via sbatch or srun. The script will exit with an error if it detects it is running inside an srun step.

To start an interactive session first:

salloc -N 8 --time=01:00:00
# then, from the interactive shell:
./deploy_cluster.sh --start --job-id $SLURM_JOB_ID --record-groups 2

Recording Groups​

--record-groups controls how many ChronoGrapher + ChronoPlayer pairs are deployed. Each recording group handles a disjoint subset of ChronoKeepers. Increasing the number of recording groups improves write throughput for large deployments.

The value of --record-groups must be ≤ the total number of keeper nodes.

Archive on a Shared File System​

ChronoGraphers write the HDF5 archive into the output directory (-u, --output-dir), and ChronoPlayers on other nodes read it from the same path, so that directory must be on a file system every grapher and player node mounts. Keepers and clients never touch it. The layout is described in HDF5 Archive.

A player finds new files through the graphers' manifest logs in <archive>/%manifest/, not by listing the story directories, so the NFS directory caches (acdirmin, acdirmax) do not decide when a replay sees a new file. They do decide when it sees a new log: a player lists %manifest/ to find the logs, and that listing can be up to acdirmax old, so a log a grapher creates while players run can go unseen that long. Each grapher creates its log when it starts. Windows are aligned to story_chunk_duration_secs boundaries, so its first window can be written one acceptance_window_secs after it starts (60 s in the template), and keepers free those chunks archive_visibility_delay_secs (10 s) later. Keep acdirmax below the sum, 70 s with the template; the NFS default, 60 s, is.

What the player relies on is NFS close-to-open consistency: a grapher closes its log after each record, and a player that opens the log afterwards sees the record. That is the NFS default. A mount with nocto drops it, and a player can keep reading an old copy of a log for up to acregmax, while a keeper frees a chunk archive_visibility_delay_secs (10 s) after ChronoGrapher confirms it written; a replay can then miss those events and still report success.

Cached failed lookups (lookupcache) do not matter. A client that looked a path up while it was missing can keep answering "not found" for it for up to acdirmax, but no archive path is ever removed and created again: every file gets a name used once, and a destroy deletes a story's files but keeps its directories (see HDF5 Archive).

Keep the clocks of the grapher hosts and the archive's file server within 120 s of each other (NTP). A destroy deletes another grapher's files of the story by their modification time, which the file server sets; see HDF5 Archive.

deploy_cluster.sh --start checks this before it launches anything: on each ChronoPlayer host it reads how the output directory is mounted (findmnt), and prints a warning naming the host when the mount is NFS with nocto, or with acdirmax at or above the grapher's acceptance_window_secs plus the keeper's archive_visibility_delay_secs. The deployment goes ahead either way.

Lustre keeps client caches coherent through its lock manager, so this section is specific to NFS.

Execution Modes​

Exactly one mode must be specified per invocation:

ModeDescription
--startStart all ChronoLog processes across the cluster
--stopStop all ChronoLog processes gracefully. Keepers stop first and get 4 minutes, since each waits for ChronoGrapher to confirm its chunks written; other processes are force-killed after 5 minutes.
--cleanRemove generated config files, per-group host files and logs, and the archive in the output directory: the files its manifest names, their story directories if empty, then %manifest. Other files in the output directory stay. All processes must be stopped first.

Options​

OptionDefaultDescription
-w, --work-dir <path>Script location /../Root of the installed ChronoLog tree
-r, --record-groups <n>1 (or count of lines in hosts_grapher if it exists)Number of recording groups
-j, --job-id <id>(none)Slurm job ID; overrides host files when set
-m, --monitor-dir <path><work-dir>/monitorDirectory for remote process launch logs
-u, --output-dir <path><work-dir>/outputDirectory for story file output
-v, --visor-bin <path><work-dir>/bin/chrono-visorPath to the ChronoVisor binary
-g, --grapher-bin <path><work-dir>/bin/chrono-grapherPath to the ChronoGrapher binary
-p, --keeper-bin <path><work-dir>/bin/chrono-keeperPath to the ChronoKeeper binary
-a, --player-bin <path><work-dir>/bin/chrono-playerPath to the ChronoPlayer binary
-f, --conf-file <path><work-dir>/conf/default-chrono-conf.jsonMain configuration template
-n, --client-conf-file <path><work-dir>/conf/default-chrono-client-conf.jsonClient configuration template
-q, --visor-hosts <path><work-dir>/conf/hosts_visorOverride path to visor host file
-k, --grapher-hosts <path><work-dir>/conf/hosts_grapherOverride path to grapher host file
-o, --keeper-hosts <path><work-dir>/conf/hosts_keeperOverride path to keeper host file
-e, --verbosefalseEnable verbose output

Examples​

Start with pre-configured host files (default work-dir):

./deploy_cluster.sh --start

Start using a Slurm job with 2 recording groups:

./deploy_cluster.sh --start --job-id $SLURM_JOB_ID --record-groups 2

Start from a custom installation with 3 recording groups:

./deploy_cluster.sh --start --work-dir /shared/chronolog --record-groups 3

Stop the deployment using existing host files:

./deploy_cluster.sh --stop

Stop using a Slurm job (re-derives hosts from job):

./deploy_cluster.sh --stop --job-id $SLURM_JOB_ID

Clean up generated files (run after stopping):

./deploy_cluster.sh --clean